The extension of the Wastelanders of Fallout 76 went beyond the budget, by Pete Hines - burdened - Video Peeling news, instructions, exemplary procedures, reviews and culture
The focus on NPCs and the dialogue apparently has the budget burdened.
Fallout 76 has had an interesting life. On the paper the game looked like a slam dunk, but had a notorious, spotty start. Between the lack of initial content and the various technical problems, it almost seemed like a cosmic parody or something. Since then, Bethesda has done a lot to improve the problems of publication with the forthcoming öhländer one of the greatest. Many will bring ausflight elements from single-player titles like NPCs, reputation systems and more. In order to give you an idea of how big you were with it, Bethesda Vice President Pete Hines says that the budget was actually exceeded.
In conversation with usgamer, Hines talked about the upcoming extension. There he revealed that the designers "far beyond that were, for which they were budgeted because designers can not help themselves". The main debt were the new NPCs and dialogue options that the game originally should never have.
The ödländer The extension should be published for all versions of fallout 76 on April 7th. It was designed to be closer to a single player ausflausen title, and you can view a pretty decent part of the footage.
Keywords: Bethesda, Bethesda Games Studios, Fallout 76, PC, PS4, Xbox One
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