Fate 2 - Next season brings Grandmaster Nightfalls, Izanagis Burden Nerf - weapon archetype - Video Pavel News, Instructions, Exemplary Procedures, Reviews and Cultu


Lord of Wolves and The Last Word also receive some changes.

With the Empyrean Foundation currently in schicksal 2 and possibly in the run-up to the return of Trials of Osiris, Bungie prepares for the next season. In his last weekly contribution, it was announced that a new difficulty named "Grandmaster" would receive a new difficulty. No further details have been given, but the developer promises that this "even the most competent guards will test".

Other changes next season are Nerfs at Izanagis Burden, Lord of Wolves, Sniper rifles in the PvE and so on. In Izanagi's burden, the speed of the Honed Edge advantage that is influenced by the post-charging status is no longer displayed. This reduces the amount of total damage per second that the weapon can spend. The Outlaw advantage is also replaced by NO Distractions to reduce the twitch.

Sniper rifles generally have a 20% reduction in the damage for major enemies, which is in line with the predecessors schattenwächter values. The precision damage multiplier for adaptive sniper is reduced from 3.25x to 2.95x, while the basic impact of rapid fire snipers from 100 to 90 damage points. Then there is Lord of Wolves, where it is about the advantage of the signature. Release the wolves that provide greatly reduced accuracy in the active state.

Further changes can be found below. Further details can be found in the coming weeks.

The last word

RaiderZ in 2021

In the reintroduction to Season of the Forge, the Last Word was quite dominant due to its extremely forgiving maximum time to kill (TTK). We adapt the functioning of the weapon to focus them as a hip-fire-based weapon again and simultaneously improve this page of experience for both controller and mouse and keyboard inputs. We have made it a little less forgiving, so you still have to focus on your goal when swinging the weapon.

  • Fan Fire now fits the precision calill during the hip fire.
  • Fanbrand impact values ​​have been adjusted.
  • Precision HIP / ADS adapted from 67.95 / 67.95 to 68.27 / 52.2.
  • Non-Precision HIP / ADS adapted from 50.01 / 50.01 to 38/38.
  • The aims of visors does not provide additional effective range more (damage waste).
  • Reduced stability for mouse and keyboard inputs.
  • Reduced the effective range.
  • To improve the experience, the way the target recording is handled during hip shooting.

Shotgun

A problem whose troubleshooting we have waited before we have adjusted the shotguns again was a curiosity in the way our target assistance system works with weapons where precision damage does not play a major role. As an example of shotguns, the target assistance system would prioritize the head at certain intervals between the players, which would lead to the entire spread of the body mass and the player misses the kill. With this problem, we have adapted the shotguns to give other weapons a little more time to respond to them.

  • The target detection for non-shot shotguns has been adjusted to no longer take into account precision positions.
  • Previously, goal acquisition could indeed lead to the spread of the player deviates from the intended target vector and the largest part of the spread misses.
  • The cone angle is now adapted per subarchet type and no longer adjusted by the area statistics.
  • Through the aims of the visor, the effective range of this weapon archetype is no longer adapted.

Fusion guns

Similar to the above-mentioned problem with shotguns, the fusion rifles suffered from some curiosities in connection with the target recording, which we have fixed since then. Most changes here are customizations that focus on the subarchet type High Impact. Backup Plan was an exotic advantage in the original Destiny version and was placed in Destiny 2 on Legendary Fusion Rifles, as this time was more serious ammunition weapons than the current special amortial weapons. When weapons were weapons in forensoen, the advantage came with, and we decided to adapt him to the archetype itself so that it matches other legendary benefits.

  • The target recording for fusion rifles has been adapted to no longer take into account precision positions. * Previously, goal acquisition could indeed lead to the player's salvo deviates from the intended target vector and the largest part of the salvo is missed. * The damage drop for this weapon archetype can now be 0.5x (previously 0.75x). * The effective range and the impact of the optics for this weapon archetype were reduced across the board. Backup Plan * The backup plan now fits the effects on the Rapid-Fire subarchet type while it is active. * The charging time is now set so that it corresponds to the sub-archetype of the Rapid-Fire * 0.85 while it is active. Marked with: Bungie, Destiny 2, PC, PS4, Xbox One

Comments

Popular posts from this blog

FIFA 22: Calendar of classifications: Discover all the official statistics of the FUT database

Kojima Productions: Hideo Kojima honored with the highest award of the Japanese cultural authority

Samurai Warriors sold over eight million pieces - Samurai Warriors 5 - Omega Force